you are saying also CORRECT ! having tools for each is nice. maybe i should take some time & think about it before spend some time.
and... can it be done using irrlitch / ogre3D ?
and about TrueVision3D..
i used it a while ago.. its very nice.. but that 6.2 version is not fully support DirectX9. i hope the next 6.5 version will be very nice & have some tools.
for example : i like Blitz3D than TrueVision3D.. but..i dont know the reason ! .. maybe BASIC languaes are easy to create Small 3D Games.
I think lot of programming lines is old past like Blitz3D !
nowadays, 3D engines must have all tools for 3D artists : Far Cry, Crysis engines etc ... You only have to script AI and game behaviour ! All the rest 3D assets,worlds etc ... is managed by panels to apply shaders, panel for complete terrain editing etc ...
<<<<< i dont say its cannot be done by me.. but..i am sure.. it will take more time to create many tools for each.. becasue i am nota big team.