hmm.

you are saying also CORRECT !
having tools for each is nice.
maybe i should take some time & think about it before spend some time.

and... can it be done using irrlitch / ogre3D ?


and about TrueVision3D..

i used it a while ago.. its very nice..
but that 6.2 version is not fully support DirectX9.
i hope the next 6.5 version will be very nice & have some tools.

for example : i like Blitz3D than TrueVision3D..
but..i dont know the reason ! ..
maybe BASIC languaes are easy to create Small 3D Games.



I think lot of programming lines is old past like Blitz3D !

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nowadays, 3D engines must have all tools for 3D artists :
Far Cry, Crysis engines etc ...
You only have to script AI and game behaviour !
All the rest 3D assets,worlds etc ... is managed by panels to apply shaders,
panel for complete terrain editing etc ...


<<<<< i dont say its cannot be done by me..
but..i am sure.. it will take more time to create many tools for each..
becasue i am nota big team.

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Last edited by ACKNEX007; 06/17/07 12:41.