Quote:

But the main point is, that you can not combine
a mesh that looks like "clean star wars" with
textures which look like "dirty alien".




Please look more carefully. The textures of the environment and the machines often use the same colors, similar dirt distribution, similar saturation and similar style.

There is no "clean star wars" at all. Star wars often uses white or grey colors without dirt and with colorful terminals. I am far away from this and this is what I had in mind: an industrial sci-fi look with mixed elements from cool history machinery.

And there is not a single mesh "borrowed" from StarWars. They have influences from real machinery combined with some new elements, slightly changed designs and more complex textures than real ones.

I dont like StarWars or Enterprise look. I want to have a more realistic appeal.


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