i am working on a two player game with the players at the same computer. if one player presses too much keys at the same time to control his entity the other player gets problems controlling his entity because some keys don't react properly anymore. is there a (directinput or engine) limit of how many keys can be pressed at the same time? how could i workaround or avoid this? i think it happens when more than 4 keys of the keyboard get pressed at the same time. i tried to do my steering code with different methods (on_..., key_pressed(scancode),...) but nothing helped...