....hmmm

We might be talking about different "projective texturing".


Frank's talking about shadowmapping (sort of). (I know what you mean). This is already posssible, and I've been thinking of looking into it...

I was talking about mapping a background image over models onto the screen (like for my 2.5D game)...

Though, I guess they might use the same technique, but I'm not sure...

If I find time I'll look into it.


xXxGuitar511
- Programmer