Ok perhaps the workflow was good , like KJAPI engine
where you had a window on 3DSMAXdirectly to choose your
diffuse,spcular, normal, glow maps directly and preview directly in 3DSMAX
animation in a Window of KJAPI engine running !

If some sort of plugin could be done for Blender

Power Render author , lonewolf is working on PR7 , but like Blitzbasic
that is really outdated , no more evolving , but it was a very fun engine to use indeed !

Well ... let's wait future for people that like to wait