Thanks for that code. I have modified it so it can work with my game. I do have another question. How do you update the bones position and angle according to where the new models position is?

I have enabled physics on each of the new models (at each bone parent) but I cant figure out the code to update the bone position on the model according to the parent position models.

Each parent model has its own action.

Last edited by frescosteve; 08/22/07 17:28.