In Blender, I textured a cube and rendered it. I saw a textured cube in the render window. I exported the cube to MDL file with internal texture. I get an untextured cube in WED. I tried again with UV mapping but I get an untextured cube in WED. Do I have to do anything special in Blender? A cube that's 2 square grid units long, high, and wide in Blender is very tiny in WED.