It is an impressing game related to stability and programming, movement, animations, and overall leveldesign... even the models are sort of charming!

what I miss:
- Instructions that I actually can read!
- And, the option to change between world and menue in a FAST way, when I went out of munition or died, because I want to play and not watch the change of the menues!

BTW, I didn't manage to stand the first wave, because I didn't know how to collect the munition.