Sorry to jump in, but Why not 512x512 or 1024x1024 skin?

Many of the textures in DOOM3 were 256x256 and even 128x128 for walls and doors and other aspects (all models)... it's necessary if you are using normal mapping specular etc etc... its very necessary, in fact, for optimizing.

Believe it or not, still in this world there are people who arent rich (It's True!) and cant afford $500 graphics cards and 3+Ghz processor computers. Unless shooting for a very specific computer spec, games should be made with that in mind. Whats more... not all models NEED that big of skin.

Realspawn, that model looks awesome even with such a small skin, it's amazing in fact


Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
SB Audigy 2 w/ 450 watt Logitech Z680 5.1

www.nordicepitaph.com