Hi,

I have another hint for the people, which use FBX.

I use the 2006.11.1 exporter of autodesk and this is important: Conversion method: None

I use MED 6.879

If you use this, later in MED the modell has in animation mode and in non animation mode the same orientation!

So if transforming it, the model keeps its orientation.

To shift the pivot point to the center use "center" in the "Transform model" dialog.

Kind regards

taratoga


Working on a Machinima Production System based on GS6.
www.taratoga.de