Well the geometry is final I just have to finish his hands pants and a little to his boots and hes done.

Here are his specs-

1844 Polys
924 Vertices
1024x1024 TGA Skin.

Heres some shots, you'll notice i made some cuts into the geometry for the ribs and the chunk missing in his arm. I think it added a bit to it and only added about 20 Polys: