I tend to post a thread to report it today, but you seem faster , but I use FBX export from 3DSMax or Maya for testing and I am sure material parameter is included in these FBX files.


Moreover, when we re-texture model in MED, if I have multimesh with multi texture and some mesh share 1 texture, MED cant assign that texture to all mesh I want, but only 1.

But maybe you should look into the texture import issue before look into my issue

Last edited by maxxoros; 09/20/07 03:54.