I tend to post a thread to report it today, but you seem faster
, but I use FBX export from 3DSMax or Maya for testing and I am sure material parameter is included in these FBX files.
Moreover, when we re-texture model in MED, if I have multimesh with multi texture and some mesh share 1 texture, MED cant assign that texture to all mesh I want, but only 1.
But maybe you should look into the texture import issue before look into my issue