Yep, I think it's a smart decision to make a game based off of a very popular games style, thats like putting money in your pocket. Alot of people in the industry do that, In EVERY genre. It's jus good business. If everyone remembers correctll, people had a serious problem with the game controls on the first few Resident Evils, and Tomb Raiders. People hated the controls, but they learned and slowly began to make them better.

If the game play is not fun, then it's a waste of nice visuals, and solid coding. But guess what? MOST games that come out have crappy game play, so it's nothing new. When my game comes out, people might hate it.. It's jsut a part of life


you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly