that helped a little bit. The collision with the flipper is still horrible. I even tried making them passable for a short time and then decreasing the angle so they didnt go into the ball, I even tried slowing them down to pan += 1, but no matter what I do I cant get anything close to realistic action on them. I thought maybe the physics engine would make this a lot easier, but its turning out to be just as hard to code a realistic pinball game.