It has improved a lot from the past

i have readen the car tutorial some time ago , very easy to undertsand and easy language.
The editor is top notch , totally artist oriented.
all shaders , lights etc.. integrated .. good next gen thing.

Don't know if LOD is to you to manage or it it is incorporated ,
like texture LOD (two powerfull features for big performance) ??

Im' just waiting a version indie for windows and could buy it , too expensive
the pro version for people like me that won't seel or produce incredibles games

I just think 3DGS is lot of users asking some basic things /shaders etc ... ;
compared to Unity where all users got all shaders ready and others full / easy terrain editor etc ... : )

Just my advice : )