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Yeah the license, possibilities of indie version are not explained

a last word : it's easy to see why Unity is so powerfull / advanced , next gen and in indie market possible :

unity team

That's seems to not be only 1 or 3 guys working on it , but lot more




I just met the entire Unity team at their first user conference in San Francisco. The team is huge, but that is because their sales are going so well. Last year, when I first licensed the engine, there were only three guys on the team.