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I was wondering - how do they get this:
http://www.incrysis.com/wiki/images/5/56/Subsurfacescattering.jpg
The effect where the palm leaves cast shadows on each other. This can't be precomputed, because they move - wouldn't this be very GPU expensive?
Yes, it is. DirectX 10 is a bit more efficient than DX9, especially with complicated effects like SSS it's a lot faster. DX10 isn't just prettier graphics, the biggest advantage is mostly its speed increase,
Cheers
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