I'm asking here,because the manual is too confusing on this part of networking
First , is bps(bps peak,latency,bps reliable/unreliable) for sent (transfer from Client to Server) or received (From server to client) when displayed on the clients. When displayed on server , is it for the last client (all of the vars) or for all clients at the same time. If it is 'received' is there a var for sent (vice versa). Is it actualy per second , or it shows at the given moment. Is peak measured for one second , or the maximum peak data for a given moment.
As you can see I dont know anything about those vars,and I'm constantly looking at them and trying to figure them out Please , explain to me what is what , so I could continue (eventualy) my project efficiently (without 'unknowns' and suggestions)...


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201