Quote:


I'll let you know if this has any future once I tested it




I finally had some time to test this.
It's working pretty good, although delay is noticeable. When playing via DSL, everthing works pretty nifty (if DP8SIM does not lie...), 56K modem is palyable but due to high latency you sometimes miss the enemy.

But since I'm not doing direct traces, but instead I use a scan and do back-traces, the whole thing is pretty tolerant.

Currently I'm only synching once a second - maybe I'll increase this to two times a second later. I'll have to see what traffic looks like when I've added more dynamic objects.