This is concerning the different distances in the clip_range that the LOD works with. In the PDF manual it says the first level LOD takes place at 1/3 the clip range. This is fine, but if the entity reaches beyond the 4th LOD it disappears. Im trying to have it so that the main high poly model will be seen only when its extremly close to the camera(like black and white). I can get that, but the entity disappears if the clip range is to small. So I was wondering if i could change the fraction that the LOD takes place. So instead of the 1st LOD taking place at 1/3 the clip range, how would I change that so it takes place like at 1/5 or 1/6th the clip_range? Where can i change that fraction variable?