hehe, in Korea you have to promise to marry them before they'll let you touch them (most of the time). That must have been a hard four years.

I could go through and put bones in the dress. However, that would take 50 bones, all of which I'd have to map to the dress. Lightwave is a pain for animation because you have to make and map the bones in a separate program from the one you model in, and you can't send the bones back for alterations later withoutb screwing up their heirachy. Also, I don't think vertice animation is posible in Lightwave, since you can't edit the polygons or points in Layout.

Anyway, you should give modeling ago. It's fun -until you get to rigging and weight maping and have to try to figure out how to export the thing to MDx format .-

Enough wining, back to the grind...