Got the pathfinding ready Still needs some improvement because sometimes it don't finds the right way... But anyway: Take a look at the pathfinding and decide if i should use an astar with 8 or 4 directions (you can toogle both with 'p')
Right, but i can't do them myself because i am not trhat good in painting
Quote:
One more job type you might add is mutated or 'eccentric.' In real life there would always be a few individuals who don't fit the pattern. You can generate rare individuals who have one or more states outside of the norm -walks in random circles, spends too much/too little time making love,eating, being aggressive or whatever. Could have a very short life or could start a cult -who knows?
Yes already planed that For example the thief state is really rare But all the other states (and maybe other things ) are surprises I may add something like fighting later (Guards and thiefs or maybe two villages each other)