First off, wow nice stuff you guys.
Second off, am I to understand that potentially a person could animate their environmental models (leaves, trees, clumps of grass etc.) and use the wind direction from this function to actually animate the models during gameplay to accomplish a direcitonal "wind force" in the animations? That would certainly add a seriously unique touch to alot of games.
I wish you guys luck in this. I'll definitely stay tuned.
Mark