First off, wow nice stuff you guys.

Second off, am I to understand that potentially a person could animate their environmental models (leaves, trees, clumps of grass etc.) and use the wind direction from this function to actually animate the models during gameplay to accomplish a direcitonal "wind force" in the animations? That would certainly add a seriously unique touch to alot of games.

I wish you guys luck in this. I'll definitely stay tuned.

Mark



Mark McFear Aakrana: The Forgotten Lands "It's your world now!"