I saw that too in the Demo. If you edit the four.tga you'll see it is the blend map for the cracked earth. In the places you noticed a sharp transition on the terrain, you'll see that the edges are very sharp on the blend map. I just did a Gausian blur in PSP, saved it, and the harsh edges went away.


b. rgds. T "That which does not kill us, makes us stranger. Are you sure you don't you mean stronger? Yes. Quite sure." ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ A6 Commercial Ver 6.5