The blending problem seems to be solvable in both ways, gaussian blur in photoshop (although it reduces some detail), and getting rid of the point values..
Does anyone has a shader which produces a layer of 3d-ish grass? Just curious...
(DAMM I still have to wait for 3dgs A6 com to arrive at my mailbox, yet I am patience itself, because of these great shaders on the forums hehehe)