The blending problem seems to be solvable in both ways, gaussian blur in photoshop (although it reduces some detail), and getting rid of the point values..

Does anyone has a shader which produces a layer of 3d-ish grass? Just curious...

(DAMM I still have to wait for 3dgs A6 com to arrive at my mailbox, yet I am patience itself, because of these great shaders on the forums hehehe)


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