Hi, I have done a search on the forum but I have found nothing.
I'm currently making an outside level in which I would like some water the player can enter.
I have a terrain map with another terrain map slighlty lower to fill the holes for the water, I'm using the action fx_water_mirror from the materials wdl.
also I have the player with the action PlBiped01 attached.
I have set the passable flag to a tick but when I enter the water the player just walks on top of the water and does not enter throught the surface.
What am I doing wrong?
--Tom


--tthorpe88