Don't worry about it - it's not a problem if a blacksmith is packed with muscles - it's the common and reasonable thing to make a blacksmith - I woud have done it the same (muscle) way.



But I agree with some other guys in here... the shoulder is way too broad. Though it's a more stylised human being (almost cartoony), but it's just anatomical inaccurate. Would make a better appearance if you would correct this. Nevertheless, it's a great LowP work. I do like it a lot

Edit: I've just seen that you narrowed the shoulders: perfect! Great work



Last edited by Tristan3D; 12/31/07 20:48.