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Re: Slin's Water Shader
[Re: Blink]
#179582
02/04/08 22:18
02/04/08 22:18
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Joined: Dec 2003
Posts: 1,097 Maryland, USA
Steempipe
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,097
Maryland, USA
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Quote:
Steempipe, you are truly a master at water shaders, slin is awesome as well. can you help me understand how to get them to work? i cant use r2t for some reason. what should i be using? my card supports shader model 2.0.
Funny thing is this: The DLL does not seem to render correctly on my setup as well. At least not with the "water for everyone" level. I'll have to spend a bit more time with this. Hmmmm.
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