>I think the root of your misconception is that you are confusing game developers with customers.
I am not talking about customers. I am talking about producers and people who are considering investing in a project, only to jump to the conclusion that the project is not worthwhile, not serious, because of the game engine's "click-together" reputation.

>so I don't see the problem!
I've noticed! That doesn't mean it isn't there.

You can repeat "Make a better game!!!" and "Producers don't care!!" all you want, it doesn't fix a thing.