Quote:


Gamestudio simply associates with a "click together" game-maker,




And that is also one of it's main goals, or so to say, was . Though we demand alot of new features to compete with torque and others, 3d gamestudio's main target was the artist and newbie audience, to make a game with just a few clicks. It was really their goal, and I almost got the feeling that the community changed the goals into their own demands . Not that it is a bad thing nowadays (you wont make it very far with a clicktogether game without satisfying the pro users) but back then it could have been a great hole in the market.

Maybe this is where Gamestudio fell in it's own hole, and now is stuck with a bad reputation. But time shall heal, I'm sure of that.


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