Quote:

Indie developers who should be using A7 are skipping it for Torque just because they see that "made for kids" reputation, and dismiss the engine without seeing how it has grown, when it is actually a superior middleware engine (which it is, with its superior art path, excellent scripting language and ABT scene management, and 0 royalties).


you don't seem to know torque well otherwise... well. that doesn't contribute to the topic.
do you really mean they skip 3dgs and go to torque just because of the name? i'd say they skip it because the engine is faster, offers mac support, has superior terrain support, has been proven in some really commercial quality titles and has a real game company on its back.