Quote:

What do you think of C4 .v. S2 engine?




Good question. I like both.

But C4 has better Collada support. I can import animated models via Collada. In S2 you can only import static meshes with Collada and animated models have to be exported from 3ds max. This is not good for me as a Lightwave user.

S2 comes with a C-syntax-scripting language. This might be more comfortable for many C-Script users but it is still brand new and they are writing on docs this week. So I will wait and judge after the release.

If you checked the last beta-demos from A7 then you know that both engines render significantly faster than A7.

Gamecore will also beat this. I know some users checking the beta version of it and their engine renders shader based with lots of new technology for shadows and lighting, path-finding, AI, customizable scene-management and so on.

But at the end they all have do provide good documentation to convince the indie and hobby developers. And these were the weak spots in the past.

So we still have to wait a few weeks to judge that.


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