sorry, I forgot to mention that I also had a starter script in which those files were included. It looked like this:

Code:
 

#include <acknex.h>;
#include <default.c>;
#include "WWII_fps.c";
var video_mode = 6;
var video_depth = 16;
STRING level_str = "Caen.wmb";
function main()
{
tex_share = 1;
level_load(level_str);

}





Murphey's Law:
<< if anything can go wrong, it will >>

(Murphey was an optimist).