Very nice model. Think it will be used for highend syatems.

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Ofcours, that can be talked about alot, so to cut short: Ask your client about his poly count wishes before you start modeling because it can be hard to decrease poly count after character is finished.





Well it is very easy for me to decrease the polycount . I have mastered the art of decreasing the polycount keeping the prefered geometry and original textures intact. Any high polycount model can be hand converted into desired number of polies. In this case I see an optimised model of about 1700 polies will be achievable keeping the original geometry and textures intact. Contact me if you need any help there.

Last edited by msl_manni; 02/16/08 15:21.

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