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Try to import or open models in Blender! The file open dialog will make you mad. It always suggests the blender directory and you have to click through the directory structure again and again.




I have at least that riddle solved. There is this little nubsy at the right of the open dialogue, under the "P". Click it and you will find some drive letters plus the last used path

The "P" itself leads you one up in the current path.

But i agree, this open dialogue is always good for a battle. Argh!

Quote:

the problem is you spend time learning each tool with weird interface it never end.




As told, i try since years ...

Blender GUI is the same since too many years. Every new feature just meant to add a new hot key. Which became a mess over the years.

While at it, i heard that Blender 2.5 will partially have a radial button menu that is called with a mouseclick. That would be definitely an improvement.

N-Gons does work here. I have at least no problem to import a quad mesh and export it as quad mesh( by the way without any problems at importing OBJ. OBJ export is another chapter though, no normals ...). I haven't ever tried to model in Blender though. Possible that the modeling tools doesn't support it.

Last edited by Tiles; 03/29/08 07:25.

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