Vulcan Kite is looking good, excellent work!

Some requests from an instructor to use the simulator as a safety concept trainer:

If this is just flying the kite on land, that's still good to teach safety.

For example, add a quick release "QR". Have the wind power gust and suddenly lift the student.
The student must QR in time to prevent "lofting" and injury(loose heath points).
Makes the student aware that QR reflexes are important.

Also the differences and consiquences between flying the kite overhead "zennith" (danger/death zone), or keeping the kite low (safe, "keep it LOW and GO") while walking.

For more complexity, have options to select and choose safety gear, for example, helmet, impact vest (like the one the charactor is wearing) gloves, harness release, knife (for emergency cutting of lines), boots, etc.......

Inputs for kiter weight, kite size (m2), and wind strength/direction relative to the shore line would be ideal.
If winds are randomly generated, then the student must select the safest kite size for his weight and wind strength for example.

the younger fasion conscous kiters might want a choice of optional kite pants.

Possible lesson situation:
So for example, the student decides not to wear a helmet, keeps the kite at zennith all the time, then gets lofted in gust, has head injury, then health points go way down. If he wears a helmet, then maybe only loose a few points.
IF he keeps the kite low, then only get dragged on sand a little for example.

When do you plan to release this?
thanks, Dixon