Greets,

I'm finally satisfied enough with progress on my little spaceships that I am prepared to share them. They are still not perfect, I expect to make changes to them, and the purpose of sharing them here is to garner some insights and tips from the community.

I have been looking for a way to "greeble" my low poly models while keeping them small and low poly, without the luxury of Max, Lightwave or Maya. They're all great packages, and I have had the pleasure of playing with them back in the day, but I'm budgetarily challenged... Anyone?

The ships range in complexity from 256 polys to a maximum of 1500 polys. The skins are 256x256 to 1024x1024. Many of the ships are modelled based on pictures and other works found on the internet (props to those interpid souls), but all are original, hand made, using the latest tools (MED!).

I will post a model or two as time permits. Please tell me what you like, what you hate, and how to better the model, and the modeller.

Cheers!
Mark


People who live in glass houses shouldn't vacuum naked.