Originally Posted By: BoH_Havoc
Wow, impressive!
I have long given up on creating nice dynamic shadowmapping for gs myself (in fact i kinda hate shadowmapping shaders by now. They come from the devil itself! ). Are you using a dll for this or is it pure lite-c? I'm asking this because i don't want another sphere-like plugin. Sphere was all nice and stuff, but it completely lacked a manual, wasn't compatible with new gs versions and you had to keep some things in mind/use workarounds if you were using sphere.

Anyway, i'm looking forward to this. If you can get it to work the way you planned (indoor & outdoor support) and it's based on lite-c, then i will 110% buy it ;\)


i think it will besomething mixed. some plugs + some lite-c.

rewriting all physx will take some long time if you do it with lite-c.


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