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Dan is a awsome level designer, a artist like no other.. if it takes him a while to get the demo complete and at 100% that is fine by me. i can't wait to see the demo and perhaps learn some of the tips and tricks he has used to create awsome levels. So if it takes him a while to complete this be patiant.. the longer the wait the better.




I don't question Dan's ability to put together a great tutorial; I'm looking forward to its release like many others here. But the questions about release date are valid and I don't think it's fair to dismiss them with "be patient." Like you, I'm content to wait, mostly because my project is not being hindered by the tutorial's release.

I'm sure Dan's level design tips will help me with my final product, but I really think he jumped the gun with his announcement last November.