The "template_6" part of the demolevel is held up with collision code and "template tweaks" at the moment. I plan to release it as a beta next week although it may use the old collision code.

The first template_6 demo will be a simple "collect the gems" adventure, but it will span two levels and deal mostly with doors, lifts, and triggers.

If all goes well, the second demo will include smart(er) AI and weapons. I'm not going to even guess in public when that will be finished, but I hope it will not take as long since I will be building on the first demo.


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