@ Dark_samurai: Emmm sorry man, but stencil shadows are slower than shadowmaps when you are rendering models with more than a few polys! I made a test level with 3 human models, which had about 2000-3000 vertices, and a small terrain. The framerate went from 100 to 5 when I switched on the stencil shadows! However, I am interested in a second stencil test and in the next demo you can fiqure it out on your own. (Also with cloth physX) ;\)


website coming soon!