I guess that the bloom works fine but not the heat refraction-.-
I have no idea what the problem could be but I´m going to find a solution.

Other than that, this is some great news:
 Originally Posted By: betapage

MEDB now supports a second UV set on skins, for special purposes such as shadow mapping. The second UV set is also stored in the MDL7 file.

It is still marked as experimental but I am really looking forward to this \:\)