Wow fastlane, I never knew there were books around on MMORPG design ^^

 Quote:
1 per zone? what you mean?


Well, by MMORPG I am guessing more than 10 players (the massive part). You cannot possibly have the thousands of players that a MMORPG has, all contacting the one server...

Imagine a whole world, all with one server?

You must sub divide the world into parts, one server controlling one section or zone. Then when a player moves in and out of one, pass the information to the next server to process. Of course, its obviously much more complicated than this ^^

Getting 8 players to work smoothly is hard enough ;\)

Thanks,
Adoado


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