And what if..

I use for example, direct ip,
Like for a test, 100 players connect to my ip,
and just some information is sent and recieved... it would slow down, if i just tranfered for example, a

var player_id_x[1000]
var player_id_y[1000]
var player_id_z[1000]

Just that type of information, it would be slow?