Hi guys!
I really try to finish the light stuff, but it is not so easy...well, I finally combined the sun with one omni light, but I want more than one point light!
So, I am trying to make a light cycle function that uses only one cube shadow texture. I think, it will push the performance and give you the possibility to create unlimited point lights smile
here is an early screenshot of the sun shadow (black) in combination with an omni light (gray):


Plz no discussion about that, it's still in beta process.

CU