@jcl:
if I'm always replacing
Code:
vec_set(some_vector,vector(-512,0,0));
vec_rotate(some_vector,camera.pan);
vec_add(some_vector,some_entity.x);
vec_set(camera.x,some_vector);

by
Code:
vec_set(camera.x,vector(
-512*cosv(camera.pan)*cosv(camera.tilt)+some_entity.x,
-512*sinv(camera.pan)*cosv(camera.tilt)+some_entity.y,
-512*sinv(camera.tilt)+some_entity.z));

and it's alright, because that appears to be 1 com?
@George:
Let me guess about small painting program creation:
Way1|turning off background leads to avaibility of 'paint program'...
Way2|on mouse_left paint pixel to predefined bmap of window size, that is drawn by 7.08 function or used by panel.
_________________________
I'm finishing one more game (platform\logic\loads levels with ent positions from MDL files).


I switched to other account since marth 2010. Guess which.