yes, i even moved that file to shader folder...


crash comes from string
Code:
	OS_Water_init(my,Env_Water_Bump_bmap,Temp_bmap,my.skill1,my.skill2,my.skill3,my.skill4,2,1024,1024);



1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro