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Re: Heat Haze Shader (QuickSilver FX)
[Re: indiGLOW]
#21184
12/18/03 13:48
12/18/03 13:48
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Joined: Sep 2003
Posts: 3,236 San Diego, CA
Marco_Grubert
Expert
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Expert
Joined: Sep 2003
Posts: 3,236
San Diego, CA
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Quote:
Although for a heat haze the wobble needs only bend the view above and behind the flames not anything infront of it.......
You're right. A fake to fake this would be similar to a lensflare: trace to the center or extents of haze and see if is visible. Only if that's the case add wobble. Wouldn't work for say a fireplace, but should be alright for an outdoors campfire.
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