Some answers:

- Can not download the update: it's a large file. Check your browser security or internet access settings, or contact your Internet provider if you have that problem often.

- Can I update lite-C with this update: No, but we'll upload a new lite-C update soon, based on this engine version.

- When will it be officially released: when it's ready. Meaning when this public beta test reveals no major bugs.

- Map compiler says "Texture Size Overrun": In A6 and prior, maps were limited to 32768 different texture/lightmap/material combinations. This limit is still active for A7 although it is not required anymore. Alexej is aware of this problem and working on removing the limit. Until then, if your level exceeds this limit work around the problem f.i. by splitting it in several map entities.