Meh, sorry about that whistle

Quote:

- does it use a toon map like most toon shaders do, so the shine could be modified?


Nope, at the moment you just change a value in the shader. A lookupmap is a good idea though, as it's way more flexible. I'll change the shader accordingly.

Quote:
- what shader model does it support?


It's vs/ps 2.0 at the moment. I think this can be changed to vs 1.0 and ps 1.4 as the shader isn't very complex. I just start all my shader in vs/ps 2.0 as they are more convenient to write this way.

Quote:
- how is the framerate in fullscreen?


Depends on the model/scenecomplexity. It's definately not a frameratekiller smile

Quote:
- is it possible to modify how thick the outline is?


Yes, this can be easily changed in the shader.


Shade-C EVO Lite-C Shader Framework